Thursday, 14 March 2013

Exposure Sheet

An exposure sheet is used for planning sound on your animation. It is good for time keeping and organisation of sound and animation.



Thursday, 31 January 2013

Research for my animation

My first idea is to make a clay model animation, before i come up with ideas i am going to research other existing animations.


I like this animation because it is weird and very smooth, it also shows the monster being made by animation rather than by hand without animation.


I like this animation because it is fun and entertaining, however it is very short which is a let down.
I dont know whether or not to make my idea fun like dancing, or like a thriller with shooting, or just completely random.

My animation will be a little clay objects that moves onto a CD, then it dissolves and covers the CD, then music plays from the CD, and the clay moves to the beat of the song and dances and moves.

Thursday, 17 January 2013

Grandfathers of animation

In 1832 Joseph Plateau invented the Phenakistoscope, the Phenakistoscope is a device that manipulates the persistence of vision to make an image move with the reflection of a mirror. It is shaped in a circle with a handle, with little slits on the side, looking through the slits lets you see the images, then when spun the images would reflect of a mirror inside and the pause between seeing through the slits when spun would make the pictures appear to move, however these could only be operated by one person at a time.

This was very important as it paved the way for further inventions, and as it was a commercial product, it could be sold, increasing peoples knowledge of animation and making it more wide-spread.

imgres.jpgIn 1833 the Zoetrope was invented by british mathematician William George Horner, the Zoetrope is a mechanism made out off a hollow inside circle, when you spin the wheel, and look through the slits it creates an illusion of animation.

This is an example of why the Phenakistoscope was an important invention; it paved the way for more innovative inventions and ideas.



This is a clip from the 1954 opera movie for kids Hansel & Gretel by Michael Myerberg & John Paul, the models used in the move were named 'Kineman' models, and took around 15 years to develop, they used a secret chemical for their skin tone and hair colour. The movie was very smooth and was considered a christmas movie and was watched christmas and christmas over.
This movie was created during the dawning age of animation within cinema, it is considered a classic and is often looked upon as a great childs story and was distributed vastly by VHS.

Thursday, 6 December 2012

Time Lapse

A time lapse works by setting up some recording equipment or a camera and setting it to shoot every 4 odd seconds, or 30 seconds, or 30 hours, depending on what your capturing and where and how fast/slow/action packed you want it to be.

Koyaanisqatsi People is a film by Godfrey Reggio, most of the film is Time Lapse's of lots of major cities and popular destinations. There are no words or speech in the movie because the movie and juxtaposition of the timelapse scenes and people in the shot, they are not needed because the cinematography tells the story.



Zoo: A Zed And Two Noughts
Is a film about two twins who were joined, who fall in love with a girl, then she dies, and to cope with her death, the two brothers because obsessed with capturing decaying subjects via time lapse.

Setting up a time lapse 
Generally, when setting up your time lapse, you want roughly 24-30 frames per second, you need to do some quick maths before you begin. You want 24 frames per second, times by how long you think the end result will last, so lets say 13 seconds, 24 x 13 = 312, next we have to work out at what interval to take photographs, so then we estimate how long the actual event we are covering will last, say 1 hour, thats 3600 seconds, so you divide 3600 by 312, which gives you 11.53, and that is the interval at which you must take a photograph, every 11.53. This should ensure you get a smooth rate on your animation when it is put together .

Thursday, 22 November 2012

Cut Out Animation

Cut Out Animation

Cut out animation in a form of animation using paper, stiff fabric or any flat material, it is animated on a flat surface. It uses a different cut-out for almost every joint in the character, with a cut out background.

The Adventures Of Prince Achmed
The Adventures Of Prince Achmed is a 1926 German fairy-tale, using cut out animation by Lotte Reiniger. It is dont using silhouettes this is useful because you can cover up holes, and it make the models you create look more smooth and like one joined thing. She also animated it using frame by frame pictures, rather than live a live action animation, like puppets.



RiRi 

RiRi is a 2007 independent japanese animation by Miyuki Hosotani, it is very artistic and the scenes are aesthetically nice. 






This is very artistic and detailed compared to Lotte's animation. Which has very little detail because all of the models are silhouettes, however the style of animation is the same.

My Cut Out Animation

For our animation we will have a girl sat on a plane moving her leg, but she will have a dogs head that turns to the left and back.
These are the cut-outs we will use.
















My finished project


Thursday, 15 November 2012

Model Based Animation

Model based animation is animation done with the use of models, for example clay.
You model the clay to a shape of your liking and make a scene out off it.

Wallace & Gromit
Perhaps the most famous model animation is Wallace & Gromit, it is well known classic clay animation, there are over 100s of different pieces modelled and kept then changed during the shooting,
 for the making of the movie, there was 43 Gromits, and required the use of 2.8 tonnes of plastercine.




This is my animation, i chose to re-enact Godzilla. 


Usually before making your own Clay animation, you need to plan your story, and once you have decided on your story, you begin to create your models, making them as skillfully and detailed as possible, then you find the correct camera angle to best show your shot, for example i shot in the angle that didn't show the wires holding up my Godzilla model.